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2009. december 24., csütörtök 20:06

Rise of Flight - patch 1.010

Írta: 
icon rise-of-flightA neoqb igazán jól időzítve, az 1.010 patch kiadásával kíván minden felhasználójának Kellemes Karácsonyi ünnepeket. A patch része sok más egyéb javítás mellett a Fokker E.V (D.VIII), mely az első monoplán (egyfedelű) repülőgép a játékban. (thx Papa01). Két gép vásárlása esetén most 25% kedvezményt ad a neoqb. A 93Mb-os letöltés újdonságai és javításai, angol nyelven:


NEW/IMPROVED FEATURES:
  • MAIN: Fokker E.V(D.VIII) added.
  • NETWORK: Traffic limitation system improved. Now it will work both for server and for client. It will also limit traffic more precisely.
  • PLANE: Planes now explode after a certain amount of time if there is a fire onboard.
  • DSERVER: Dedicated servers now perform version verification upon login.
  • GUI: Better click-response when selecting menu items.
  • GUI: Flight Record progress bar now smoothly hides when widget menu is open and the "display progress bar" button is off.
  • GUI: Spectators now are able to see post-mission statistics and results.
  • GUI: Second variation of keybindings now can be assigned to read-only commands.
  • GUI: In game flight map resize control now has a visual designation (lower-right corner).
  • GUI: Input profile now applies when selected. It is no longer required to press SAVE button to apply selected profile.

FIXES/BALANCING:
  • GRAPHICS: Random CTD when loading winter mission after summer mission fixed.
  • GRAPHICS: "White dots" on the cirrus clouds removed.
  • SOUND: "Turbojet" sound in the cockpit of Fokker Dr.I, Fokker D.VII, Pfalz D.IIIa, Pfalz D.XII, S.E.5a, Sopwith Dolphin fixed.
  • NETWORK: Collisions in multiplayer games fixed.
  • STATISTICS: Hits counting (and gunnery effectiveness) when client firing on other client fixed.
  • STATISTICS: Multiplayer awards (trophies for different planes) will now work correctly.
  • PLANE AI: Passive leader of group performing the "Cover" mission command fixed.
  • PLANE AI: Fokker Dr.I, Sopwith Dolphin, Nieuport 28.C1 now fly in formation in straight flight without any problems.
  • PLANE AI: User-controlled planes now fly with correct mission assigned speed when autopilot is on.
  • PLANE AI: Twisted up "left edge" and "right edge" formations fixed.
  • PLANE AI: Sopwith Camel now falls less often into a spin.
  • PLANE: Pilot gesture animations when giving a command to wingmen now work after group has taken off.
  • PLANE: Propeller now becomes damaged when colliding with any object in the air or on the ground.
  • Cut-out engine time has been tuned when is negative G-load appears for Fokker Dr.I, Sopwith Camel, Nieuport 17.C1.
  • PLANE: Pilot no longer dies in collisions if "Safety Collisions" option is on.
  • DSERVER: Only missions in \MULTIPLAYER folder and its subfolders will be allowed. This is to prevent a CTD when running missions out of the /data folder.
  • SETTINGS: Desaturation option name corrected.
  • CAREER: Vehicle columns traveling through rough terrain to the south from Arras fixed.
  • CAREER: Primary objective action points now have a significantly increased radius of activation. It is now easier for the player to hit them when flying manually.
  • GUI: Icons at the start of the mission are now black instead of red (in case, when player side is not defined yet).
  • GUI: Text overlap in game server password window and in multiplayer mission planes list fixed.
  • GUI: Hiccup when subtitles appear on screen fixed.
  • GUI: Pilot Head Control section in input options can now be remapped correctly.
  • GUI: Bug when one joystick button automatically assigning both on negative and positive commands fixed.
  • GUI: Doubled range on object icons fixed.
  • GUI: Navigation icons now have the red color of the range text.
  • GUI: Corrupted Black Fade bug on low resolutions fixed.
  • GUI: Planes, missions and skins lists are now arranged by name.


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